How esports changed the game: From media laughingstock to media craze

Published on Jun 10, 2017
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How esports changed the game: From media laughingstock to media craze

Footage Courtesy: ABC JPicturehouseDF, JM Production Company, Reo Television, Hewland International/Channel 4 Television Corporation, Grundy/SOuther Star Endemol, Riot Games, Wikipedia, Decebal01US, Andrew Tompkins, PhobosLaboratory, OGN, Red Brick Entertainment/USA Network/MLG, Business Wire, thenextweb.com, noobfromua, valve, Sky News, HBO, Turner Broadcasting, Fox sports.

Before the PC age, video games were only really making waves in the media in the context of novelty.

But now, with attendance, viewership and prize pool continually on the rise, the mainstream media has come to embrace the industry.
Here's a look back at how that came to be.

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Music used under license from Associated Production Music LLC (”APM”).

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